Hello! I'm Rachel, an experienced composer and sound designer living in Dundee in Scotland with over 15 years in game development. I create music and sound effects for various media including (mostly) video games, television, animations and any other media in need of unique, creative audio. I’m also a performing and recording musician.
My composition draws from Jazz, Classical and Pop music with a strong harmonic basis and includes a long standing collaboration with Dundee recording artist Andrew Wasylyk, performing on his 3 most recent records (including the Scottish Album of the Year nominated The ‘Paralian’).
I love to bring performance to my audio work, which gives it a standout ‘live’ style.
I have worked in video game development across every generation since PS2.
Qualifications:
BMus (2:1) Goldsmiths University
LondonHND Jazz Music, Chichester College, West Sussex
Games Industry Experience
- Commercial Game Dev since 2006
- Audio Lead/ Manager Level
- Studio-Wide Audio Direction (5 live games + marketing)
- Marketing Music & Audio
- Outsource Management
- Team Management
- 8+ Years Freelance Experience
Key Skills
- Composition and Audio Vision
- Studio and Location Recording Engineering
- Production and Mixing
- Editing, Dialogue & Voice Over Recording
- Audio Middleware (Wwise, Fabric, etc)
- Game Engine Implementation (Unity, Unreal, etc)
- Project Management & Direction
Instruments & Equipment
- Vocal (Jazz, Folk/ Pop, Voice Over)
- Trumpet & Flugelhorn
- Guitar & Bass
- Keys & Piano
- Analogue Synthesis
- Whistles & Percussion
- All industry standard DAWS and Tools
Specialisms
- UI and UX Sound
- Folk instrumentation
- ‘Toy’ Music
- Jazz harmony / Big band arranging
- Music Theory and Harmony
- Vocal arrangements and performance
- Mentorship and community work