Hello! I'm Rachel, an experienced composer and sound designer living in Dundee in Scotland with over 15 years in game development. I create music and sound effects for various media including (mostly) video games, television, animations and any other media in need of unique, creative audio. I’m also a performing and recording musician.

My composition draws from Jazz, Classical and Pop music with a strong harmonic basis and includes a long standing collaboration with Dundee recording artist Andrew Wasylyk, performing on his 3 most recent records (including the Scottish Album of the Year nominated The ‘Paralian’).

I love to bring performance to my audio work, which gives it a standout ‘live’ style.

I have worked in video game development across every generation since PS2.

Qualifications:

  • BMus (2:1) Goldsmiths University
    London

  • HND Jazz Music, Chichester College, West Sussex

Contact: rachelsimpsonsound@gmail.com


Games Industry Experience

- Commercial Game Dev since 2006

- Audio Lead/ Manager Level

- Studio-Wide Audio Direction (5 live games + marketing)

- Marketing Music & Audio

- Outsource Management

- Team Management

- 8+ Years Freelance Experience

Key Skills

- Composition and Audio Vision

- Studio and Location Recording Engineering

- Production and Mixing

- Editing, Dialogue & Voice Over Recording

- Audio Middleware (Wwise, Fabric, etc)

- Game Engine Implementation (Unity, Unreal, etc)

- Project Management & Direction

Instruments & Equipment

- Vocal (Jazz, Folk/ Pop, Voice Over)

- Trumpet & Flugelhorn

- Guitar & Bass

- Keys & Piano

- Analogue Synthesis

- Whistles & Percussion

- All industry standard DAWS and Tools

Specialisms

- UI and UX Sound

- Folk instrumentation

- ‘Toy’ Music

- Jazz harmony / Big band arranging

- Music Theory and Harmony

- Vocal arrangements and performance

- Mentorship and community work